
Every time you and your group enter a new room, the doors lock and you are tasked with beating the ever-loving gold out of them in order to progress. It gets a little more complex as enemies get tougher and more resilient, and as you gain more abilities. The general idea is to use an ability that will knock your opponent into the air, then juggle them with various attacks. A, S, D, F, G and H are all reserved as hotkeys for special abilities, although these can also be activated by button combos using the arrow keys and 'Z', or the space bar.

Combat consists of movement with the arrow keys, 'Z' for a special attack, 'X' for your basic attack, and 'C' to jump. Each character type (including the different genders for the Gunner) has a different intro, ranging from the somewhat serious for the Slayer class to the more comical and nonsensical Mage intro. Starting a game presents you with a manga-styled intro that runs you through the story of your character. I have had the opportunity to play this game for a while, trying three of the five different character classes (Gunner, Fighter, Slayer, Mage and Priest), and I can say beyond a shadow of a doubt that DFO is fun.įighters, despite being the most standard class, are very fun to play. The art style is heavily inspired by games like Guilty Gear and Street Fighter, and the game play is fast-paced and action-based. Dungeon Fighter Online, or DFO, is a 2.5D side-scrolling brawler, where players go room-by-room through a dungeon, slaying monsters and looting items, crafting material, equipment and cash. Nexon (Maple Story) released Dungeon Fighter Online in Korea and China a while ago, and has kept it in open beta for many months in the west.
